Case study

Boosting usability on an entertainment platform

2018
  • B2C
Boosting usability on an entertainment platform
The textbook story of an ambitious project without a strong target audience.
S

Context

All-in-one subscription streaming platform offering e-books, audiobooks, music, movies, and games

T

Methodology

Boosting usability on an entertainment platform

Hypothesis

Solution

A

Deliverables

  • Mobile interface design
  • Landing page design
  • Marketing visual design
R

Results

  • A comprehensive media platform
  • Hundreds of thousands of titles to choose from
  • Compatible with a wide range of devices
Challenges

Main challenges encountered:

Visuals

Boosting usability on an entertainment platform
Boosting usability on an entertainment platform
Boosting usability on an entertainment platform
Boosting usability on an entertainment platform

Approche

Des compétences multiples en synergie

Visualisation Rédaction Scénarisation CLARTÉ & FIABILITÉ

L'intersection de ces trois disciplines — visualisation, rédaction et scénarisation — permet de concevoir des expériences qui rendent l'information complexe accessible et actionnable.